Monday, February 3, 2014

Mariculture Mod 1.6.4/1.6.2

Mariculture Mod 1.6.4/1.6.2




Mariculture Mod 1.6.4


(v1.2.0)

Mariculture is a mod aimed at expanding usage of ocean and water biomes, or making them easier to explore/exploit. Adding various types of fish to catch and breed. Machines to assist in your life, Turbines to power your machines. Magical power of pearls, new transport, things to see or even just some custom blocks. Mariculture has 6 different modules, you can turn on and off in the configs.

Modules
This mod comes in 6 Modules, Core, Diving, Factory, Fishery, Pearls, Transport and World. All of them except for Core can be toggled on and off in the config file, here’s a little bit about each Module.

Core
This module is required for all other modules to function, it contains the main handlers, and crafting components used in all the other modules. It also includes oysters and the basic ore generation of which the ores can all be toggled on and off from within the configs. It also the contains the liquifier and settler, two key components for processing ores and essential for a fair bit of crafting involved throughout the mod.


Diving
The Diving Module’s purpose is to give you way to explore the depths of the ocean in a much safer manner or to help with building underwater, with less of a fear of drowning, and travelling further and faster.



Factory
The Factory module adds methods for generating power, be it water or natural gas. It also provides access to some other useful functional blocks, for decorative, or just assistance purposes.

Fishery
The Fishery module expands on the fishing system, allowing you to catch different species with different rods and requiring bait, it also introduces two automatic fishing methods, the fishing net and the autofisher, the latter of which needs to be powered. There are also tanks and incubators, so you can breed different fish, each fish species is unique and has it’s own purpose in life.

Magic
The Magic module is all about magic and mystery, using pearls and other materials in order to craft jewelry which can be enchanted from within the portable enchanting table, the mirror.


Transport
The Transport module will add many different types of boats that do different things, right now the only new boat is the Speed Boat.

World

The world module is all about world generation and adding interesting things to the ocean biome to explore. Currently it adds Coral Reefs and Kelp Forests with rare treasure chests.



Installation Mariculture Mod

Install Forge
Download this mod’s zip file and place it in your mods folder.

Changelogs:
v1.2.0 (big change)



Download Mariculture Mod

For
 1.6.4
/1.6.2

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